Marble Maze – Tilt labyrinth game

Tilt. Roll. Arrive.

The classic wooden labyrinth, reimagined for your phone: tilt your device, steer the marble past the holes and roll it into the goal as fast as you can. Every maze is new.

For Android

5board sizes up to 28×28

3difficulty levels

∞mazes, every one new

8languages

The game

One board. One marble. Many holes.

Just like the wooden labyrinth from your childhood – except you never play the same one twice. The board is truly physical: the marble rolls, bounces and speeds up the steeper you tilt.

  1. 1

    Tilt

    Tilt your phone – the board tilts with it. On a computer you steer with the arrow keys.

  2. 2

    Dodge

    The holes along the way are numbered in order. Fall in and you start over – or at the last checkpoint.

  3. 3

    Arrive

    Roll the marble into the green goal. Time, attempts and records show how well you did.

Screenshots

This is Marble Maze.

Captured directly in the game – version 0.4 · Build 6.

Main menu: game mode, difficulty, board and size
Classic on wood: numbered holes and the painted guide line
A true circular labyrinth with the Neon surface
Advanced: trampolines, teleporters, cannons and checkpoints
Zoomed in – the camera follows the marble
At the goal: time, attempts and record – the maze can be saved
Game menu with game ID, restart and a new maze
Options: language, board, marble and motion control

Boards

Square, wide or round.

Choose the shape, size and surface – or let chance decide. Five sizes from 8×8 to 28×28 cells; on large boards the game zooms in automatically and follows the marble.

Square

The classic board.

Wide

As wide as your screen in landscape.

Round

A true circular labyrinth – the goal sits in the middle.

Random

A surprise every game.

Four surfaces, 12 marble colours

  • Wood
  • Metal
  • Neon
  • Minimal

Advanced mode

Additional interactive obstacles.

In Advanced mode the board is full of mechanisms that speed you up, launch you, move you elsewhere or slow you down. A tutorial area lets you try every element.

Boost

Gives the marble a strong push – in both directions.

Jump pad

Launches the marble over a wall. Only approach it from behind.

Trampoline

Bounces higher with every landing. With skill you jump over walls.

Teleporter

Pads with the same number form a pair and skip a section.

Cannon

Turns and shoots the marble further ahead – onto a shortcut.

Magnet coil

Repels the marble. Get too close and you are pushed away.

Rotating gate

The green gate moves by itself – timing is everything.

Rotary control

Turn the control with your finger until the gate opens the way.

Gap in the wall

A narrow slot – only precise steering gets you through.

Crane

Lifts the marble from pad A to pad B over the walls.

Double loop

Two lanes, one loop – ridable in both directions.

Funnel

Catches the marble and flings it onward over the core.

Checkpoint

A finish line with a flag: fall into a hole after it and you continue here.

Video

Marble Maze in action.

A wooden board in Classic mode all the way to the goal, a round neon labyrinth and a run through Advanced mode – recorded directly in the game.

Game modes

Pick your challenge.

Classic

The classic marble labyrinth: walls, holes, one goal.

Advanced

With trampolines, teleporters, cannons, a crane, gates and checkpoints.

Easy · Medium · Hard

From open with few holes to tight and twisty with holes right next to the path.

Game ID

Every maze has an ID. Save it or enter the ID to play it again.

Languages

Playable in 8 languages.

Marble Maze starts in your device's language. You can switch at any time in the options.

  • Deutsch
  • English
  • Italiano
  • Français
  • Español
  • Português
  • Polski
  • Türkçe
Language picker in the options

Versions

What has changed.

The most important changes, newest version first.

  1. 0.422 October 2026

    Advanced mode & teleporters

    • New Advanced mode with interactive obstacles: boost, jump pad, trampoline, cannon, magnet coil, rotating gates, crane, double loop, funnel and numbered teleporter pairs.
    • Checkpoints: fall into a hole after a finish line with a flag and you restart there. Attempts are counted.
    • A tutorial area where you can try every element.
    • Holes are numbered along the path from start to goal; small round boards get more holes.
    • Three new languages: Portuguese, Polish and Turkish.
    • Reworked options, a game menu with game ID and “Save”, and a new dialog for loading mazes.
    • Finer mobile steering, softer shadows and an option to reduce visual effects.
  2. 0.319 October 2026

    Sensor control

    • New sensor control: sensitivity, maximum tilt and calibration during play.
    • Softer shadows and a consistent test for game IDs.
  3. 0.215–18 October 2026

    First Play Store version

    • Wall corners as real curves, zoom that follows the marble, and the marble hops in the goal.
    • 12 marble colours and a 3D preview of the board.
    • Marble Maze Labyrinth becomes a standalone game; saved progress moves over automatically.
Older versions
  1. 0.12–14 October 2026

    First version

    • Random, always solvable mazes with holes in three difficulty levels.
    • Comic look with its own logo, a 3-2-1 start and the goal always on the opposite side.
    • Painted guide line, saving mazes and five languages.